Here are the genres for which i feel confident to help you, with some games examples.
  • Puzzle games
  • Action-RPG
  • Racing games
  • Platformers
  • Shooters
  • (J)RPG
  • Others

Others

There's too many genres to create a page for each of the ones i like and feel confident to help you. It's faster to just say simulation and strategy genres are the two i almost don't play, except for the Tower-defense sub-genre quite some time ago.

First genre i'd like to note here is the hybrid Action-Adventure which combines many elements i like: puzzles, exploration, real-time combats, etc. The Legend of Zelda series being probably the most known and referenced. I played a good part of The Legend of Zelda: Ocarina of Time at a friend's place, The Legend of Zelda: Twilight Princess, and The Legend of Zelda: Skyward Sword from start to finish. I like what they did with the motion controls in Skyward Sword. Incidentally, i remember playing the demo at PGW 2010 and completing it without any damage taken.

I also played the Darksiders franchise entirely. The only one i didn't finish being Darksiders Genesis. Even if they were all great to play, they form something i hate in way too many games and i talked about a bit in this article related to invisible walls (in french): the lack of coherence. To give a precise example, you'll be able to climb only where there's a wooden ledge. It's a plague in many video games and a domain where a lot of improvement can and need to be made in my opinion.

Okami is another one i need to name. Finished on PS2, and while the writing didn't age well, it was a refreshing experience with an awesome art direction.

To conclude on this genre, Terraria, which is also a sandbox. But i'm more interested in the PvE part than the building one, hence why Terraria suited me perfectly. I did play Minecraft, but it doesn't have much in common past the sandbox genre. I did however imagine a mix between Minecraft and Terraria.

Another major genre: the Action-Platformers. Most known being the Castlevania and Metroid franchises. I've yet to play a single Castlevania while i played Metroid Fusion on Game Boy Advance a long time ago. Probably the first in the genre at that time. Only way later did i play Metroid: Zero Mission, and it was during the season 2 of the Ultime Décathlon without any casual playthrough before. After i saw the route through many runs being done in streams, i did some practice and a few runs. Trying to wall jump with an Xbox 360 controller directional pad is not fun, let me tell you. But both games were great experiences. And although i had some periods where i was bored with 2D platformers as much as i am to see so many shooters being released in the AAA industry, i've continued exploring the genre with titles such as:

  • Bloodstained: Ritual of the Night, which makes it as if i played a Castlevania right?
  • Hollow Knight, one of my best experiences in the genre.
  • Sundered: Eldritch Edition that i played right after Chasm. Basically day and night. Way less stiff controls and enemy hitboxes weren't dealing damages, only their attack hitboxes. I loved it and 100% completed it. I wanted to try the corrupted abilities too much, so i did a second run for it. Note i still enjoyed Chasm though, just in a different way. Very different way, as the game heavily incite you to kill the bosses without taking any damage once you discover what it does. And i did because i wanted to do so on the first one due to how within reach it seemed, and there is an achievement if i recall correctly. I didn't go so far as doing it for the last boss though.
  • Guacamelee! Gold Edition and its atypical art direction, or Hell Yeah! Wrath of the Dead Rabbit and its craziness.

I didn't mention yet genres such as MMORPG, mainly because they've stopped interesting me a while ago. I played one a lot called Dofus, which is quite an unusual one, being tactical turn-based. But the subscription model along with bad design choices made me quit. I'm overall more interested in single-player experiences, with better quests than having to kill X of Y, or deliver A to B, with all the additional back-and-forth.

By now, if you checked every genre, you should have a proper vision of what i like. There are many others genres i didn't talk about. Consider they might interest me but less than everything i listed until now, like rhythm games. Over time, PvP interested me less and less. I've never dug into fighting games for instance. And stealth isn't really my style in general.

Credits: Triforce from The Legend of Zelda series by Nintendo, Hollow Knight by Team Cherry

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